![]() ![]() ![]() Developers targeting the Apple platform can now develop for iPad, iPhone, Mac, and Apple TV simultaneously. Apple's API automatically translates all inputs to whatever the available input method may be, such as touch, controller, or keyboard and mouse. Since Apple is transitioning the Mac to custom silicon, developers that bring their games to Metal will be able to run them on iOS, iPadOS, tvOS, and macOS. One of the key final steps in the asset creation process is compiling the graphics and compute shaders for inclusion in the game. Many game development studios have established game or graphics asset production pipelines that use the Microsoft Windows infrastructure. This means that game production teams may now use PCs to compile games developed on Windows for macOS and other Apple operating systems. Game developers are now able to more easily develop games for Apple devices using Windows machines, thanks to a new set of Metal developer tools released by Apple ( via Reddit).Īpple quietly released a set of Metal Developer Tools for Windows 10 at WWDC this year, which enables Metal Shading Language (MSL) compilation on Windows into Metal Library Objects targeting Apple platforms. ![]()
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